VLM Inference Benchmark Explorer
Cosmos3-Edge on RTX PRO 6000 Max-Q — BF16, vLLM vision-language inference benchmark
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| Model | Cosmos3-Edge |
|---|---|
| Parameters | 3.9B |
| Device | RTX PRO 6000 Max-Q |
| Quantization | BF16 |
| Image size | 720p |
| Images per camera | 1 |
| Max Cameras (response ≤ 3 s) | 16+ |
| Engine | vLLM |
| Cameras | Response (s) | TPS (tok/s) | Status |
|---|---|---|---|
| 1 | 0.09 | 310.3 | PASS |
| 2 | 0.10 | 276.4 | PASS |
| 4 | 0.13 | 238.5 | PASS |
| 8 | 0.24 | 205.8 | PASS |
| 16 | 0.38 | 168.6 | PASS |
Cosmos3-Edge (3.9B parameters), served in BF16 format with vLLM on RTX PRO 6000 Max-Q, starts answering a single camera that sends one 720p image after 0.09 s, then writes 310.3 tok/s.
With 5 images per camera at 720p, the answer starts after 0.34 s. With one 2K image, after 0.43 s.
At the default target of an answer starting within 3 s (720p, one image per camera), it keeps up with at least 16 cameras at once: it still met the target at the highest number measured, so the real limit is higher.
Cosmos3-Edge (3.9B parameters), served in BF16 format with vLLM on RTX PRO 6000 Max-Q, starts answering a single camera that sends one 720p image after 0.09 s, then writes 310.3 tok/s.
With 5 images per camera at 720p, the answer starts after 0.34 s. With one 2K image, after 0.43 s.
At the default target of an answer starting within 3 s (720p, one image per camera), it keeps up with at least 16 cameras at once: it still met the target at the highest number measured, so the real limit is higher.